Blender Animation Mastery Course (Brian Kouhi) – Graph Editor, Rigging & Workflow Tips

Blender Animation Mastery Course (Brian Kouhi) – Graph Editor, Rigging & Workflow Tips

This Blender animation-focused course by Brian Kouhi is designed to help learners improve their animation workflow, transition from other software like Maya, and understand professional animation techniques inside Blender.

The course begins with a comparison between Maya and Blender workflows, helping animators transition smoothly into Blender’s system. It then introduces performance tools and custom setups such as hardware shortcuts to speed up animation production.

A major part of the course focuses on the Graph Editor, where learners discover essential tools and techniques to control motion, timing, and interpolation more effectively. This is a core skill for professional-level animation work.

The course also covers rig usage, including how to apply the same animation to multiple characters and manage reusable animation systems efficiently. Workspace setup lessons show how to organize Blender for a faster and more professional workflow.

In addition, the course includes insights into the animation industry, covering career advice, productivity tips, and long-term experience lessons from professional animators.

Advanced tutorials include creating turntables, improving animation speed, and mastering key techniques used in production pipelines.

By the end of this course, learners will understand Blender animation workflows, graph editing, rig control, and professional animation practices.